The Brand Paradox
One of the most interesting sessions I attended last week at SXSW was the panel “Brands as Patterns,” which we mentioned in our post “5 Panels for Researchers to See at SXSW“. The title for this session comes from a paradox. Traditionally brands have been definitive, singular and complete focused on the 3 year brand plan to deliver consistency using repetitive messaging while consumers interactions with a brand are more iterative, varied and changing in real time. Brands today though need to be both consistent and different, definitive and iterative. One way to help us make sense of this paradox is to see them as patterns – patterns create consistency through difference.
Photo by BLW Photography on Flickr
The shape of Brands is changing
We all know that the shape of brands is changing. At Face we see them much more as social entities because of the interactions, conversations and content consumers are sharing with each other, in and around the brand. This dynamic means that what the brand can be or mean to consumers is constantly shifting. Hence today brands are more about shared experiences defined as much by the user as by the brand manager.
Brands need to be coherent rather than consistent
Marc Shillum from Method who was one of the panellists agrees stating that brand value is defined by this two way experience and continued iteration. He goes further by saying the brand should be the interface of these experiences so “put the brand in the interface not on it”. Seeing brands as patterns and moving the debate from brand consistency to brand coherence is key. Shillum argues that “It is better to strive for coherency, where consistency in design is married with a system of meaning that people can believe in and choose to be a part of: the brand. This belief comes from the brand, and tying the two together - interaction and brand – in a coherent system will facilitate experiences that are far richer and longer lasting. So we must create the brand pattern. By understanding as much as possible what the brand means, how that meaning is constructed, and what elements make it unique, we can begin to explore and define patterns of behavior that help support the brand meaning in a way that is also valuable for people”.
Brands need to be Active and have a Rhythm
The theme of brands as patterns was continued by Greg Johnson the Global Creative Director of Hewlett Packard who talked about casting a set of principles and context to “pour the brand into”. This helps the brand to be coherent and distinctive by owning signature expressions that are varied but recongnizable, giving continuity to how the brand manifests itself but in a fluid and iterative way. In his view brands need to be active, built by what it does not what it says. Robin Lanahan, Brand Strategy Director from Microsoft talked about pattern language in brands being about the story – the story endures as the context changes so brands need to have a rhythm.
Brands need to have smart variation
Finally Walter Werzowa, Composer, compared composing to developing a brand. If music is too repetitive it is boring, too changeable then it is chaotic – both result in losing your audience. But if brands display smart variation like Beethoven then that’s different. I’m no musician but apparently in the first part of Beethovan’s famous 5th Symphony you hear the same motif 45 times yet he only repeats the motif in exactly the same way 4 times – the other 41 times there are variations to it yet we still recognise them to be connected to the same motif. So we lose audiences with either too much chaos or too much repetition. He argued that patterns are a driving force in our brains so we are open to pattern recognition.
What this means for research
Of course, this is still just theory and observation, but it does pose some questions that researchers can explore, such as what does a successful brand pattern look like and what does a poor brand pattern look like? Researchers now have the challenge of creating a real time measurement model that can bring this to life with simple visualisations, and this is something we should be all be looking into now.



















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